![]() ![]() The biggest problem with The Devil In Me is that it does not feel meaningfully different to any of the other games in the series. The differences between them were substantial, ranging from classical gothic fantasy to Lovecraftian nightmares, psychological horror and monster fantasy. That TV series was eight short films, shot by eight directors, to highlight eight different ways to approach horror. The timing of The Devil In Me was perhaps unfortunate because it released just a few weeks after Guillermo del Toro’s Cabinet of Curiosities on Netflix, and that is a masterful example of what an anthology should be. Related reading: Our review of the previous Dark Pictures Anthology title, House of Ashes. This is the final title in the first “season” of what was, conceptually, an anthology, and I really hope that the developers take a hard look at what they’re doing before getting too far along in the second, because it cannot continue on like this. On the other hand, The Dark Pictures Anthology, which The Devil In Me belongs to, had a good concept that the developers, Supermassive Games, has never managed to deliver on. On the one hand, The Devil In Me is a good, fun, pulpy horror game.
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