using hactool: hactool e739d24e6ec4d3e4cee8f8a215fd38b7.nca -titlekey= -exefsdir=exefs) Get the titlekey to decrypt the game files (for example using lockpick)Įxtract exefs files from it (i. For this you would require game files along with custom firmware installed on your switch. You will also need a game's uncompressed executable file. Change the TOOLCHAIN variable in patch_helper.py for this.Īlong with binutils, a c preprocessor ( cpp) and python3 are needed. The code assumes aarch64-linux-gnu, but other flavours should work too. WSL or cygwin migh work, but not supported.īuild system requires a working set of binutils for aarch64. To build patches usable for the actual game you would need an actual game's files and a Linux environment. This project uses a custom build system for patches for ease of maintaince. See higu_patchset directory for already compiled patches Build See higu_debug_patchset.wps for concrete things the patchset does. Most of them are aided to ease the development of modifications for game. Contains debug patches for Higurashi no Naku Koro ni visual novel released for Nintendo Switch.
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